poniedziałek, 18 listopada 2013
poniedziałek, 21 października 2013
UPDATE: Tic Tac 30sec/8sec - MTV EMA
Here is one of few animation we did for Ferrero. I will post them later.
I did lighting, shading and rendering for this one.
Two words to discribe this project are - "Crazy timing"!!!
UPDATE:
Second animation. Again: rendering shading, lighting.
Maya, Mental Ray
I did lighting, shading and rendering for this one.
Two words to discribe this project are - "Crazy timing"!!!
UPDATE:
Second animation. Again: rendering shading, lighting.
Maya, Mental Ray
poniedziałek, 14 października 2013
Vectra commercial
Here is a commercial I was working on about month ago. Last part (3d part...starts 22sec) is mine. I did a whole piece except animation.
Maya, Mental Ray.
Maya, Mental Ray.
niedziela, 18 sierpnia 2013
Voltaren Add
Hey. About one month ago we were working on an add for Voltaren. We struggle with this one a bit cause of the client. Who was not decided on how the add is going to look like. I loved the first idea but finally it turned out into something like this. My job was to build and animate the book and the packshots and also rendering/shading/lighting with exception of the fantom parts.
Prepering and animating book with a hell lot of pages was quite a challenge. I've created few scripts to speed up work.
First one is offsetting animation by one frame for multiple objects. Very simple but very useful. Here is a video how to use:
Second is a script of Zeth Willie.
And an explanation video here. Selection is very important cause you have to select objects in an order you want them to stick to curve. Curve should be last in selection. Best way to do this is to use outliner.
Maya, Mental Ray
Prepering and animating book with a hell lot of pages was quite a challenge. I've created few scripts to speed up work.
First one is offsetting animation by one frame for multiple objects. Very simple but very useful. Here is a video how to use:
string $selekcja[] = `ls -sl`; string $oldSelekcja[] = $selekcja; int $ssize = size($selekcja); for($i=0;$i<$ssize;$i++) { timeSliderEditKeys addInbetween; select -d $selekcja[0]; $selekcja = `ls -sl`; } select $oldSelekcja; //timeSliderEditKeys addInbetween;
Second is a script of Zeth Willie.
//---------------------------------------------------------------- //select curve and object to attach and distribute along the curve //---------------------------------------------------------------- string $sele[] = `ls -sl`; int $selSize = size($sele); int $numObj = $selSize-1; string $cShapeArray[] = `listRelatives -c $sele[0]`; string $cShape = $cShapeArray[0]; for ($a=1;$a<=$numObj;$a++) { string $thisObj = $sele[$a]; //print $a; shadingNode -asUtility pointOnCurveInfo -n ("POC"+$a); setAttr ("POC" + $a + ".turnOnPercentage") 1; connectAttr -f ($cShape + ".worldSpace") ("POC" + $a + ".inputCurve"); connectAttr -f ("POC" + $a + ".result.position") ($thisObj + ".translate"); //rotation tangentConstraint -weight 1 -aimVector 0 1 0 -upVector 1 0 0 -worldUpType "scene" $cShape $thisObj; } setAttr ("POC1.parameter") 0; setAttr ("POC" + $numObj + ".parameter") 1; for ($z=2; $z<($numObj); $z++) { string $POC = ("POC" + $z + ".parameter"); float $increment = 1.0 / ($numObj-1); float $parameter = $increment * ($z-1); setAttr $POC ($parameter); } //
And an explanation video here. Selection is very important cause you have to select objects in an order you want them to stick to curve. Curve should be last in selection. Best way to do this is to use outliner.
Maya, Mental Ray
czwartek, 6 czerwca 2013
Agi Bagi
Hey. Here is a short promo from animated series produced by Badi-badi studio I've been working on recently. Episode is 10 min long. I did lot of things from modeling and texturing to layouting scenes and rendering.
This episode was rendered in 3Delight in Maya. So that was a new experience for me.
Maya, 3Delight
This episode was rendered in 3Delight in Maya. So that was a new experience for me.
Maya, 3Delight
wtorek, 12 marca 2013
Update: How to Shuffle out passes from EXR in nuke FAST
Here is a simple script for Nuke that "Shuffle" out passes from your exr files.
Execute on selected "Read" node to get it work.
@Update
I've updated the script with a UI. Now it is available from the top menu.
I've updated the script with a UI. Now it is available from the top menu.
###### gru_NK_Read2Shuffle.py ###### import nuke, os def Read2Shuffle(): sel = nuke.selectedNodes('Read') for file in sel: #gets the READ path path = file.knob("file").getValue() print path ch = file.channels() # sets passes names pas = list( set([channel.split('.')[0] for channel in ch]) ) pas.sort() print pas #create Shuffle nodes for p in pas: shuffleNode = nuke.nodes.Shuffle(label = p, inputs=[file]) shuffleNode['in'].setValue(p) shuffleNode['postage_stamp'].setValue(True) ###### init.py file ###### # nuke.pluginAddPath('./python') ###### menu.py ####### # import gru_NK_Read2Shuffle # menubar = nuke.menu( 'Nuke' ) # gruMenu = menubar.addMenu( "gru" ) # gruMenu.addCommand( 'gru/exr_Read2Shuffle', 'gru_NK_Read2Shuffle.Read2Shuffle()')Installation:
Posted code is divided to sections which you have to place in specific files.
All files have to be placed in ~/.nuke directory.
Script should work on Windows too.
sobota, 26 stycznia 2013
piątek, 11 stycznia 2013
Nuke & Maya - Joan of Ark: class 05
Quite a time ago I took a course in fxPhd from NUK216, NUK204, NUK303.
Here is a compositing of a shot from NUK216. I will try to post more of finished classes.
All aspects were done in Nuke. Video shows breakdowns of the shot.
Here is a compositing of a shot from NUK216. I will try to post more of finished classes.
All aspects were done in Nuke. Video shows breakdowns of the shot.
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